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MapleStory Valkyrie/Outlaw Skills + Skill Build


Title: MapleStory 3rd Job Pirate – Valkyrie Skills, Valkyrie Skill Build (Skill Allocation) with Explanation!

How to read this skill build? 16 – 18 means Level 16, 17 and 18 [Level 16 to 18]. For 20 – 20, it means only Level 20. The guide below is purely a personal recommendation and need not be followed. Each skill listed below has advices/tips shared by senior players to guide you in building your character!

Pearl of Knowledge
Almost all the skills from Valkyrie/Outlaw (3rd Job Pirate) are related to Captain/Corsair (4th Job Pirate). The skills found in 4th Job Advancement boost the skills from 3rd Job. So, be sure to check out Captain/Corsair skill build to decide the skills you want to max/pump SP (skill points) into your 3rd Job Pirate!

Below is the hierarchy order of Pirate advancement: (Click to view skill build) | [Pirate Main Page]
Pirate -> Gunslinger -> Vaklyrie (Outlaw) -> Captain (Corsair)
Pirate -> Infighter (Brawler) -> Buccaneer (Marauder) -> Viper (Buccaneer)

Notice: Skill Name Modification (GMS)
Triple Fire – Burst Fire | Fire Burner – Flamethrower | Cooling – Ice Splitter | Homing Beacon

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Valkyrie/Outlaw Skill Build for Jr Newties Training
This Jr Newties Skill Build is made by Shrapnel
70 – 70 : Burst Fire 1
71 – 76 : Burst Fire 3
77 – 77 : Burst Fire 1 [MAX], Octopus 2
78 – 83 : Octopus 3
84 – 84 : Octopus 1, Ice Splitter 2
85 – 90 : Ice Splitter 3
91 – 91 : Ice Splitter 1, Octopus 2
92 – 93 : Octopus 3
94 – 94 : Octopus 1 [MAX], Gaviota 2
095 – 103 : Gaviota 3
104 – 104 : Gaviota 1 [MAX], Ice Splitter 2
105 – 106 : Ice Splitter 3
107 – 107 : Ice Splitter 1 [MAX], Fire Burner 2
108 – 110 : FlameThrower 3
111 – 120 : Homing Beacon 3 [MAX]
Summary
Ice Splitter 30 (Max) / Homing 30 (Max) / Octopus 30 (Max) / Burst Fire 20 (Max) / Gaviota 30 (Max) / FlameThrower 11
Reason for this build
(Quote Shrapnel) This Jr. Newties Build will allow you to train effectively on Jr. Newties starting at level 80. From 80 to 94 you will only be able to attack from the safe spot behind the rope because of your low level of Cooling Effect, but starting at level 94 you will have the option to train on the platform directly facing the middle grouping of Jr Newties. You’ll be able to freeze the first Newtie and kill the first two.

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Valkyrie/Outlaw Skill Build for Kentarus Training
This Kentarus Skill Build is made by Shrapnel
70 – 70 : Burst Fire 1
71 – 76 : Burst Fire 3
77 – 77 : Burst Fire 1 [MAX], Ice Splitter 2
78 – 86 : Ice Splitter 3
87 – 87 : Ice Splitter 1 [MAX], Octopus 2
88 – 96 : Octopus 3
97 – 97 : Octopus 1 [MAX], Gaviota 2
098 – 106 : Gaviota 3
107 – 107 : Gaviota 1 [MAX], FlameThrower 2
108 – 110 : Flame Thrower 3
111 – 120 : Homing Beacon 3 [MAX]
Summary
Ice Splitter 30 (Max) / Homing 30 (Max) / Octopus 30 (Max) / Burst Fire 20 (Max) / Gaviota 30 (Max) / 11 FlameThrower
Reason for this build
(Quote Shrapnel) This Kentaurus Skill Build will allow you to train on Red and Black Kentaurus in Riprey during 7x and 8x. Cooling Effect is maxed early to get the most benefit from mobbing these freezable monsters and Octopus is added immediately after CE for the extra damage addition and to prepare for higher leveled training.
Using this build, you’ll still have the option to train with Cooling Effect, Octopus, and Triple Fire at Jr. Newties at level 94, but it makes you more suited for training on Kents until that time. The EXP may not be as fast using this method, but it will probably be a lot more entertaining. Your final skill set will be the same as in the Jr. Newties build.

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Kazoo’s Build
70 – 70 : Burst Fire 1
71 – 76 : Burst Fire 3
77 – 77 : Burst Fire 1 [MAX], FlameThrower 2
78 – 86 : FlameThrower 3
87 – 87 : FlameThrower 1 [MAX], Ice Splitter 2
88 – 95 : Ice Splitter 3
096 – 105 : Octopus [MAX]
106 – 110 : Gaviota 3
111 – 120 : Homing Beacon 3 [MAX]
Summary – Skill Distribution at Lvl 120: 151 Points Total
Burst Fire 20 [MAX] / FlameThrower 30 [MAX] / Cooling Effect [26/30]
Octopus 30 [MAX] / Gaviota [15/30] / Homing Beacon 30 [MAX]
Reason for this Build
According to Kazoo’s: We both think that Fire Burner is an extremely underestimated skill [see Comparisons], and I choose to max it right after maxing Triple. As a hermit, two of the monsters I loved training on were water goblins and blue kents, both of which have a weakness to fire. That’s my main reason for getting max Burner immediately after Triple. Cooling comes after Burner in order to take advantage of the speed boost when the skills are alternated. With my build, your main training spots will be kappas and blue kents until 105, which is when you can move to Jr. newties with the same Octo + Cooling playing style as the standard build. My build could also be called an early mobbing build.

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Takeback3r’s build
70 – 70 : Burst Fire 1
71 – 76 : Burst Fire 3
77 – 77 : Burst Fire 2 [MAX], Octopus 2
78 – 86 : Octopus 3
87 – 87 : Octopus 1 [MAX], Ice Splitter 2
88 – 94 : Ice Splitter 3
95 – 95 : Ice Splitter 2, FlameThrower 1
096 – 104 : FlameThrower 3
105 – 105 : FlameThrower 2 [MAX], Homing Beacon 1
106 – 110 : Gaviota 3
111 – 119 : Homing Beacon 3
120 – 120 : Homing Beacon 2 [MAX], Ice Splitter 1
Summary – Skill Distribution at Lvl 120: 151 Points Total
Burst Fire 20 [MAX] / Octopus 30 [MAX] / Ice Splitter [26/30]
FlameThrower 30 [MAX] / Gaviota [15/30] / Homing Beacon 30 [MAX]
Reason for this Build
According to Takeback3r’s: Like all builds, Triple Fire is maxed right away for the reasons listed above. Octo is raised after Triple since allows me to train at newties at an earlier level. Octo will help me mob more effectively, create mobs on its own for me to finish off, and it’s able to hit the newtie from the sniping platform in the middle of the map. Cooling 25 is placed after Octo for its ability to hit 6 monsters. Burner is placed after Octo so that I can use the Cooling/Burner mobbing combo and have a fire element on hand, just at a later lvl than Kazoo. 1 Homing is added at 105 simply for its helpful uses while fighting bosses. I recognize that Gaviota and Homing are the lowest skills on the scale in terms of importance, which is why they are maxed last. Gaviota only offers minimal assistance while bossing, but the extra damage still makes Gaviota worth using at Jr. newties. Your last point at 120 advances Cooling to 26. This build could also be called a hybrid single-target and mobbing build.

MapleStory Useful Links
MapleStory 4th Job Skill Book + Mastery Book Drop List (Skill Book Location)
MapleStory Introduction to Pirate Job (Gunslinger and Brawler/Infighter)
Pirate Gunslinger Bullet Guide + Bullet Drop List
MapleStory Pirate Equipments List Level 10-110
Ultimate Pirate Training Ground (GOTS – Guide to Training Spot)

Captain Training at Newties
http://www.youtube.com/watch?v=4FhvPlKtr2Q
Captain Training at Shark
http://www.youtube.com/watch?v=y7DxmTWf5nE

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maplestory outlaw burst fire Triple Fire / Burst Fire (more info)
The number of bullets fired while using Double Fire is increased and the attack power is boosted. Increases the potency and the number of bullets fired when using Double Shot. Take note that Triple Fire (Burst Fire) has been nerfed in GMS/MSEA by -10% damage. The damage below is from KMS
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Master Level: 20 | Type: Active | Pre-requisite: Double Fire Level 20
Level 01: MP – 13 / 115% Damage / 350 Range
Level 02: MP – 13 / 120% Damage / 350 Range
Level 03: MP – 14 / 125% Damage / 350 Range
Level 04: MP – 14 / 130% Damage / 350 Range
Level 05: MP – 15 / 135% Damage / 350 Range
Level 06: MP – 15 / 140% Damage / 350 Range
Level 07: MP – 16 / 145% Damage / 350 Range
Level 08: MP – 16 / 150% Damage / 350 Range
Level 09: MP – 17 / 155% Damage / 350 Range
Level 10: MP – 17 / 160% Damage / 350 Range
Level 11: MP – 18 / 165% Damage / 350 Range
Level 12: MP – 18 / 170% Damage / 350 Range
Level 13: MP – 19 / 175% Damage / 350 Range
Level 14: MP – 19 / 180% Damage / 350 Range
Level 15: MP – 20 / 185% Damage / 350 Range
Level 16: MP – 20 / 190% Damage / 350 Range
Level 17: MP – 21 / 195% Damage / 350 Range
Level 18: MP – 21 / 200% Damage / 350 Range
Level 19: MP – 22 / 205% Damage / 350 Range
Level 20: MP – 22 / 210% Damage / 350 Range

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maplestory outlaw octopus Octopus (more info)
Summons an octopus to help with attacking. However, the summoned octopus does not move. Cooldown : 10 seconds. 4th Job Advancement have a skill called Wrath of the Octopi that boost your Octopus damage and increases the number of summoning units from 2 to 3. Since gunslingers (outlaw/corsair) is weak in terms of damage, they are supported with Octopus summons to aid them to dish out more damage towards the enemy. This skill is a hybrid (mix) of Priest Dragon and Bowman Puppet.
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Master Level: 30 | Type: Support
Level 01: MP – 11 / 84 Attack / 10 seconds / 300 Range
Level 02: MP – 11 / 88 Attack / 10 seconds / 300 Range
Level 03: MP – 12 / 92 Attack / 10 seconds / 300 Range
Level 04: MP – 12 / 96 Attack / 10 seconds / 300 Range
Level 05: MP – 13 / 100 Attack / 10 seconds / 300 Range
Level 06: MP – 13 / 104 Attack / 10 seconds / 300 Range
Level 07: MP – 14 / 108 Attack / 10 seconds / 300 Range
Level 08: MP – 14 / 112 Attack / 10 seconds / 300 Range
Level 09: MP – 15 / 116 Attack / 10 seconds / 300 Range
Level 10: MP – 15 / 120 Attack / 10 seconds / 300 Range
Level 11: MP – 16 / 124 Attack / 20 seconds / 300 Range
Level 12: MP – 16 / 128 Attack / 20 seconds / 300 Range
Level 13: MP – 17 / 132 Attack / 20 seconds / 300 Range
Level 14: MP – 17 / 136 Attack / 20 seconds / 300 Range
Level 15: MP – 18 / 140 Attack / 20 seconds / 300 Range
Level 16: MP – 18 / 144 Attack / 20 seconds / 300 Range
Level 17: MP – 19 / 148 Attack / 20 seconds / 300 Range
Level 18: MP – 19 / 152 Attack / 20 seconds / 300 Range
Level 19: MP – 20 / 156 Attack / 20 seconds / 300 Range
Level 20: MP – 20 / 160 Attack / 20 seconds / 300 Range
Level 21: MP – 21 / 164 Attack / 30 seconds / 300 Range
Level 22: MP – 21 / 168 Attack / 30 seconds / 300 Range
Level 23: MP – 22 / 172 Attack / 30 seconds / 300 Range
Level 24: MP – 22 / 176 Attack / 30 seconds / 300 Range
Level 25: MP – 23 / 180 Attack / 30 seconds / 300 Range
Level 26: MP – 23 / 184 Attack / 30 seconds / 300 Range
Level 27: MP – 24 / 188 Attack / 30 seconds / 300 Range
Level 28: MP – 24 / 192 Attack / 30 seconds / 300 Range
Level 29: MP – 25 / 196 Attack / 30 seconds / 300 Range
Level 30: MP – 25 / 200 Attack / 30 seconds / 300 Range

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maplestory outlaw gaviota Gaviota (more info)
Summons a Gaviota trained to drop bombs on the enemy. The summoned Gaviota drops a bomb after sighting an enemy, and disappears. [Cooldown: 5 seconds] [Attacks 3 enemies] Corsair/Captain has a 4th job skill that relates to Gaviota. It is called Air Strike that requires at least 15 SP in Gaviota for the skill to be enabled. Air Strike is a much powerful version whereby it attacks 6 enemies full screen! For more info, check out Corsair/Captain Skill Build
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Master Level: 30 | Type: Support
Level 01: MP – 11 / 218 Attack / 10 seconds / 400 range
Level 02: MP – 11 / 226 Attack / 10 seconds / 400 range
Level 03: MP – 11 / 234 Attack / 10 seconds / 400 range
Level 04: MP – 12 / 242 Attack / 10 seconds / 400 range
Level 05: MP – 12 / 250 Attack / 10 seconds / 400 range
Level 06: MP – 12 / 258 Attack / 10 seconds / 400 range
Level 07: MP – 13 / 266 Attack / 10 seconds / 400 range
Level 08: MP – 13 / 274 Attack / 10 seconds / 400 range
Level 09: MP – 13 / 282 Attack / 10 seconds / 400 range
Level 10: MP – 14 / 290 Attack / 10 seconds / 400 range
Level 11: MP – 14 / 298 Attack / 20 seconds / 400 range
Level 12: MP – 14 / 306 Attack / 20 seconds / 400 range
Level 13: MP – 15 / 314 Attack / 20 seconds / 400 range
Level 14: MP – 15 / 322 Attack / 20 seconds / 400 range
Level 15: MP – 15 / 330 Attack / 20 seconds / 400 range
Level 16: MP – 16 / 338 Attack / 20 seconds / 400 range
Level 17: MP – 16 / 346 Attack / 20 seconds / 400 range
Level 18: MP – 16 / 354 Attack / 20 seconds / 400 range
Level 19: MP – 17 / 362 Attack / 20 seconds / 400 range
Level 20: MP – 17 / 370 Attack / 20 seconds / 400 range
Level 21: MP – 17 / 378 Attack / 30 seconds / 400 range
Level 22: MP – 18 / 386 Attack / 30 seconds / 400 range
Level 23: MP – 18 / 394 Attack / 30 seconds / 400 range
Level 24: MP – 18 / 402 Attack / 30 seconds / 400 range
Level 25: MP – 19 / 410 Attack / 30 seconds / 400 range
Level 26: MP – 19 / 418 Attack / 30 seconds / 400 range
Level 27: MP – 19 / 426 Attack / 30 seconds / 400 range
Level 28: MP – 20 / 434 Attack / 30 seconds / 400 range
Level 29: MP – 20 / 442 Attack / 30 seconds / 400 range
Level 30: MP – 20 / 450 Attack / 30 seconds / 400 range

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maplestory outlaw flamethrower Fire Burner / Flame Thrower (more info)
Unleashes a fire-elemental attack on far-away enemies. The enemies hit receive Damage over Time damage for a certain time. [Consumes a Fire Bullet aka Blaze Capsules] According to Takeback3r and KazooTheBat: (Note: Without blaze or glaze capsules, you do half damage to all monsters using the respective elemental skills.) It is also critical to note that Burner and Cooling have no minimum range. In other words, you can use the skills at close range, even in the middle of a mob.
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Master Level: 30 | Type: Active
Level 01: MP – 25 / 73% Damage / 2 Enemies / 3 seconds / 250% Range
Level 02: MP – 25 / 76% Damage / 2 Enemies / 3 seconds / 250% Range
Level 03: MP – 25 / 79% Damage / 2 Enemies / 3 seconds / 250% Range
Level 04: MP – 25 / 82% Damage / 2 Enemies / 3 seconds / 250% Range
Level 05: MP – 25 / 85% Damage / 2 Enemies / 3 seconds / 250% Range
Level 06: MP – 25 / 88% Damage / 2 Enemies / 3 seconds / 250% Range
Level 07: MP – 25 / 91% Damage / 3 Enemies / 3 seconds / 250% Range
Level 08: MP – 25 / 94% Damage / 3 Enemies / 3 seconds / 250% Range
Level 09: MP – 25 / 97% Damage / 3 Enemies / 3 seconds / 250% Range
Level 10: MP – 25 / 100% Damage / 3 Enemies / 3 seconds / 250% Range
Level 11: MP – 30 / 103% Damage / 3 Enemies / 4 seconds / 250% Range
Level 12: MP – 30 / 106% Damage / 3 Enemies / 4 seconds / 250% Range
Level 13: MP – 30 / 109% Damage / 4 Enemies / 4 seconds / 250% Range
Level 14: MP – 30 / 112% Damage / 4 Enemies / 4 seconds / 250% Range
Level 15: MP – 30 / 115% Damage / 4 Enemies / 4 seconds / 250% Range
Level 16: MP – 30 / 118% Damage / 4 Enemies / 4 seconds / 250% Range
Level 17: MP – 30 / 121% Damage / 4 Enemies / 4 seconds / 250% Range
Level 18: MP – 30 / 124% Damage / 4 Enemies / 4 seconds / 250% Range
Level 19: MP – 30 / 127% Damage / 5 Enemies / 4 seconds / 250% Range
Level 20: MP – 30 / 130% Damage / 5 Enemies / 4 seconds / 250% Range
Level 21: MP – 35 / 133% Damage / 5 Enemies / 5 seconds / 250% Range
Level 22: MP – 35 / 136% Damage / 5 Enemies / 5 seconds / 250% Range
Level 23: MP – 35 / 139% Damage / 5 Enemies / 5 seconds / 250% Range
Level 24: MP – 35 / 142% Damage / 5 Enemies / 5 seconds / 250% Range
Level 25: MP – 35 / 145% Damage / 6 Enemies / 5 seconds / 250% Range
Level 26: MP – 35 / 148% Damage / 6 Enemies / 5 seconds / 250% Range
Level 27: MP – 35 / 151% Damage / 6 Enemies / 5 seconds / 250% Range
Level 28: MP – 35 / 154% Damage / 6 Enemies / 5 seconds / 250% Range
Level 29: MP – 35 / 157% Damage / 6 Enemies / 5 seconds / 250% Range
Level 30: MP – 35 / 160% Damage / 6 Enemies / 5 seconds / 250% Range

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ice-splitter Cooling Effect / Ice Splitter (more info)
Unleashes an ice-elemental attack on far-away enemies. The enemies hit are frozen for a certain time. [Consumes an Ice Bullet aka Glace Capsules]. According to Takeback3r and KazooTheBat: Ice Splitter isn’t for damage, and some people probably won’t even buy glaze capsules once they learn that you can freeze without carrying elemental bullets. (Note: Without blaze or glaze capsules, you do half damage to all monsters using the respective elemental skills.) It is also critical to note that Burner and Cooling have no minimum range. In other words, you can use the skills at close range, even in the middle of a mob.
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Master Level: 30 | Type: Active
Level 01: MP – 25 / 72% Damage / 2 Enemies / 1 seconds / 280% Range
Level 02: MP – 25 / 74% Damage / 2 Enemies / 1 seconds / 280% Range
Level 03: MP – 25 / 76% Damage / 2 Enemies / 1 seconds / 280% Range
Level 04: MP – 25 / 78% Damage / 2 Enemies / 1 seconds / 280% Range
Level 05: MP – 25 / 80% Damage / 2 Enemies / 1 seconds / 280% Range
Level 06: MP – 25 / 82% Damage / 2 Enemies / 1 seconds / 280% Range
Level 07: MP – 25 / 84% Damage / 3 Enemies / 1 seconds / 280% Range
Level 08: MP – 25 / 86% Damage / 3 Enemies / 1 seconds / 280% Range
Level 09: MP – 25 / 88% Damage / 3 Enemies / 1 seconds / 280% Range
Level 10: MP – 25 / 90% Damage / 3 Enemies / 1 seconds / 280% Range
Level 11: MP – 30 / 92% Damage / 3 Enemies / 2 seconds / 280% Range
Level 12: MP – 30 / 94% Damage / 3 Enemies / 2 seconds / 280% Range
Level 13: MP – 30 / 96% Damage / 4 Enemies / 2 seconds / 280% Range
Level 14: MP – 30 / 98% Damage / 4 Enemies / 2 seconds / 280% Range
Level 15: MP – 30 / 100% Damage / 4 Enemies / 2 seconds / 280% Range
Level 16: MP – 30 / 102% Damage / 4 Enemies / 2 seconds / 280% Range
Level 17: MP – 30 / 104% Damage / 4 Enemies / 2 seconds / 280% Range
Level 18: MP – 30 / 106% Damage / 4 Enemies / 2 seconds / 280% Range
Level 19: MP – 30 / 108% Damage / 5 Enemies / 2 seconds / 280% Range
Level 20: MP – 30 / 110% Damage / 5 Enemies / 2 seconds / 280% Range
Level 21: MP – 35 / 112% Damage / 5 Enemies / 3 seconds / 280% Range
Level 22: MP – 35 / 114% Damage / 5 Enemies / 3 seconds / 280% Range
Level 23: MP – 35 / 116% Damage / 5 Enemies / 3 seconds / 280% Range
Level 24: MP – 35 / 118% Damage / 5 Enemies / 3 seconds / 280% Range
Level 25: MP – 35 / 120% Damage / 6 Enemies / 3 seconds / 280% Range
Level 26: MP – 35 / 122% Damage / 6 Enemies / 3 seconds / 280% Range
Level 27: MP – 35 / 124% Damage / 6 Enemies / 3 seconds / 280% Range
Level 28: MP – 35 / 126% Damage / 6 Enemies / 3 seconds / 280% Range
Level 29: MP – 35 / 128% Damage / 6 Enemies / 3 seconds / 280% Range
Level 30: MP – 35 / 130% Damage / 6 Enemies / 3 seconds / 280% Range

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maplestory outlaw homing beacon Homing / Homing Beacon (more info)
Sends out a parrot to mark an enemy. Afterwards. all your attacks are focused on the enemy followed by the parrot. This skill is a necessary to be max as 4th job Bullseye (Advanced Homing) requires this skill. This skill is seen to be efficient when you want to only attack the boss who is surrounded around with newbie monsters (creeps). Once you have 4th job bullseye, it increases your damage by +20% to all your skills against the target (with the parrot hovering above the target)
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Master Level: 30 | Type: Support
Level 01: MP – 20 / 148% Damage / 350 Range
Level 02: MP – 20 / 156% Damage / 350 Range
Level 03: MP – 20 / 164% Damage / 350 Range
Level 04: MP – 20 / 172% Damage / 350 Range
Level 05: MP – 20 / 180% Damage / 350 Range
Level 06: MP – 20 / 188% Damage / 350 Range
Level 07: MP – 20 / 196% Damage / 350 Range
Level 08: MP – 20 / 204% Damage / 350 Range
Level 09: MP – 20 / 212% Damage / 350 Range
Level 10: MP – 20 / 220% Damage / 350 Range
Level 11: MP – 25 / 228% Damage / 350 Range
Level 12: MP – 25 / 236% Damage / 350 Range
Level 13: MP – 25 / 244% Damage / 350 Range
Level 14: MP – 25 / 252% Damage / 350 Range
Level 15: MP – 25 / 260% Damage / 350 Range
Level 16: MP – 25 / 268% Damage / 350 Range
Level 17: MP – 25 / 276% Damage / 350 Range
Level 18: MP – 25 / 284% Damage / 350 Range
Level 19: MP – 25 / 292% Damage / 350 Range
Level 20: MP – 25 / 300% Damage / 350 Range
Level 21: MP – 30 / 308% Damage / 350 Range
Level 22: MP – 30 / 316% Damage / 350 Range
Level 23: MP – 30 / 324% Damage / 350 Range
Level 24: MP – 30 / 332% Damage / 350 Range
Level 25: MP – 30 / 340% Damage / 350 Range
Level 26: MP – 30 / 348% Damage / 350 Range
Level 27: MP – 30 / 356% Damage / 350 Range
Level 28: MP – 30 / 364% Damage / 350 Range
Level 29: MP – 30 / 372% Damage / 350 Range
Level 30: MP – 30 / 380% Damage / 350 Range

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Source
Gunslinger Guide (Level 1-70) with 3rd & 4th job SP Builds by Shrapnel (Sleepywood.net Forum)
Pirate skill tables by Fiel (SouthPerry.net Forum)

Credits
This guide was written by me, Shrapnel of kMS Culverin / blitzkrieg on Adventures in kMS forums / Koano on Sleepywood forums. I’d like to give a big thanks to everyone in the Sleepywood guild for being totally awesome people and for helping me anytime I needed it. You guys are great. Also deserving a thank you is everyone who posted Valkyrie tips on Insoya.com, although they’ll probably never read my guide, I would have been lost without all the information they’ve given me. Also, thanks to Bribery for some very useful insight that helped me to better my guide!
Full Credits given to Takeback3r and KazooTheBat for their great effort in compiling pirate information. A Comprehensive Guide to Gunslingers
[The Pirate Class] ►►►Gunslinger’s Pathway

Categories: Valkyrie
  1. 20/06/2011 at 6:43 pm

    im currently 87 and still confused as hell about what this game is truly truly about.

  2. Glenn
    15/02/2010 at 7:55 pm

    BRAWLER 2nd JOB FTW GUNLINGER 3TH JOB FTW ;P

  3. Saunders
    02/02/2010 at 11:15 pm

    Hey it’s me again. I ended up maxing octo and gaviota because they really do help if you’re going all newties until the end. When monsters are respawn while you’re in your sniping spot, you can spam your gaviota and octo keys, then freeze, burst until they’re both dead, and repeat! 117 right now, and I’m gonna get 4th job within 3 days.

  4. Random Person
    11/01/2010 at 10:08 pm

    I think you should have 15 gaviota and 26 Fire Burner for the following reasons:
    1/ Fire Burner is your best ‘mob’ attack during an outlaw
    2/ Air Strike only needs 15 gaviota and gaviota isnt that good

    ps. those who max fireburner instead of icesplitter are REALLY DUMB!!! Because corsairs rely on their ship which has a limited amount of hp. Icesplitter can stop monsters from damaging your ship and fireburner cant.
    So in other words you use icesplitter in the 4th job and dont use fireburner!

  5. tensai
    04/01/2010 at 1:21 am

    ive noticed you mentioned triple fire has been nerfed by 10% from 210% dmg per hit. however as i have a gunslinger in msea, triple fire has actually been nerfed by 20% to 190% dmg per hit… a grand total of 60% dmg nerfed in total…sadly

  6. dodoray on Bera
    16/12/2009 at 2:16 am

    My lvl 70 outlaw does about 3k damage un-funded without much atk equips with burst fire. In other words….AWESOME!

  7. UNtuchable?
    03/12/2009 at 7:54 pm

    umzzz……… okies

  8. UNtuchable?
    03/12/2009 at 7:53 pm

    how much does lvl 70 outlaw hit??????

  9. UNtuchable?
    03/12/2009 at 7:51 pm

    What do u train when ur a Valkyrie is there a good munsta? beacause i luv me sum dex!!!!!!!!!!!

  10. Saunders Cox
    12/05/2009 at 12:49 pm

    I’m thinking about leaving octo at 21, because it lasts for 30 seconds, like max does, just with less damage… but I dont know. I’ll probably stick with newties for awhile longer. Currently, I’m 89.

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  23. 24/11/2008 at 11:56 pm
  24. 22/11/2008 at 12:20 pm
  25. 21/11/2008 at 2:24 pm
  26. 19/11/2008 at 5:25 am
  27. 17/11/2008 at 12:32 am
  28. 16/11/2008 at 10:31 pm
  29. 16/11/2008 at 1:19 am
  30. 16/11/2008 at 12:48 am
  31. 16/11/2008 at 12:29 am
  32. 02/10/2008 at 11:43 pm
  33. 19/09/2008 at 11:53 am

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