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MapleStory Dual Blade Skills and Skill Builds



The Explorer Heroes: Dual Bladers


~ Credits to Hanabira.Kage for skill comments
~ Credits to poeinstinct for Dual Blade Training Ground

Introduction
The previous Dark Lord had a student Jin and a daughter Sulhee. So basically what happened is that the friend of the previous Dark Lord, Tristan, requested help to kill Balrog. Unfortunately, Dark Lord got turned into a monster by Balrog and his student Jin had to kill Dark Lord because he was attacking Kerning City. The daughter of the previous Dark Lord, Sulhee, saw the dead body of her father brought by Jin. She thought that Jin framed him and killed him because of his position. So Jin became the next Dark Lord and Sulhee created a secret dark organization to go against Jin. (Although, she loved Jin) Now the rogues are disappearing from Kerning City by Sulhee’s command to make them into Dual Blade to fight against Jin.

Q: What does the + job means?
A: All +job SP has to be spent before the next real job.
So you can save SP for the job at 20, 55, etc, but not for 30/70. You can’t save SP from say, lv20 for lv55, because there’s a regular advance level between them that requires you to spend it all.


1st Job: Rogue (LV 10-19)


LV 10 : 1 Double Stab (1/20) Free 1 SP upon 1st Job Advancement
LV 11 : 3 Double Stab (4/20)
LV 12 : 3 Double Stab (7/20)
LV 13 : 3 Double Stab (10/20)
LV 14 : Save 3 SP (3)
LV 15 : Save 3 SP (6)
LV 16 : Save 3 SP (9)
LV 17 : Save 3 SP (12)
LV 18 : Save 3 SP (15)
LV 19 : Save 3 SP (18)
Summary – Total 28 SP


2nd Job: Blade Recruit (LV 20-30)


LV 20 : 10 Triple Stab (10/10), 5 Katara Mastery (5/20), 6 Katara Booster (6/20)
LV 21 : 3 Katara Booster (9/20)
LV 22 : 3 Katara Booster (12/20)
LV 23 : 3 Katara Booster (15/20)
LV 24 : 3 Katara Booster (18/20)
LV 25 : 2 Katara Booster (20/20), 1 Katara Mastery (6/20)
LV 26 : 3 Katara Mastery (9/20)
LV 27 : 3 Katara Mastery (12/20)
LV 28 : 3 Katara Mastery (15/20)
LV 29 : 3 Katara Mastery (18/20)
LV 30 : 2 Katara Mastery (20/20) 1 Disorder (1/20)
Summary – Total 33 SP


2nd+ Job: Blade Acolyte (LV30-55)


LV 30 : 1 Self Haste (1/20) Free 1 SP upon 2nd Job Advancement
LV 31 : 3 Self Haste (4/20)
LV 32 : 3 Self Haste (7/20)
LV 33 : 3 Self Haste (10/20)
LV 34 : 3 Self Haste (13/20)
LV 35 : 3 Self Haste (16/20)
LV 36 : 3 Self Haste (19/20)
LV 37 : 1 Self Haste (20/20), 2 Slash Storm (2/20)
LV 38 : 3 Slash Storm (5/20)
LV 39 : 3 Slash Storm (8/20)
LV 40 : 3 Slash Storm (11/20)
LV 41 : 3 Slash Storm (14/20)
LV 42 : 3 Slash Storm (17/20)
LV 43 : 3 Slash Storm (20/20)
LV 44-50 : 3 Fatal Blow (18/20)
LV 51-51 : 2 Fatal Blow (20/20), 1 Endure
LV 52-52 : 2 Disorder (3/20), 1 Dark Sight
LV 53-55 : 3 Dark Sight (10/20)
Summary – Total 76 SP


3rd Job: Blade Specialist (LV56-70)


LV 56-61 : 3 Flash Jump (18/20)
LV 62-62 : 2 Flash Jump (20/20), Save 1 SP (1)
LV 63-70 : Save 3 SP (25)
Summary – Total 76 SP


3rd+ Job: Blade Lord


LV 70-70 : 20 Flying Assaulter (20/20) 6 Bloody Storm (6/10)
LV 71-71 : 3 Bloody Storm (9/10)
LV 72-72 : 1 Bloody Storm (10/10) 2 Mirror Image (2/30)
LV 73-81 : 3 Mirror Image (29/30)
LV 82-82 : 1 Mirror Image (30/30), 2 Upper Stab (2/20)
LV 83-88 : 3 Upper Stab (20/20)
LV 89-94 : 3 Owl Spirit (18/20)
LV 95-95 : 2 Owl Spirit (20/20), 1 Dark Sight (11/20)
LV 96-98 : 3 Dark Sight (20/20)
LV 99-104 : 3 Advanced Dark Sight (18/20)
LV 105-105 : 2 Advanced Dark Sight (20/20)
LV 106-111 : 3 Nimble Body (18/20)
LV 112-112 : 2 Nimble Body (20/20) 1 Endure (2/20)
LV 113-118 : 3 Endure (20/20)
LV 119-120 : 3 Flash Bang (6/20)
Summary – Total 151 SP


4th Job: Blade Master


LV 121-121 : 2 Final Cut (2/30), 1 Thorns (1/30)
LV 122-130 : 3 Final Cut (29/30)
LV 131-131 : 1 Final Cut (30/30) 2 Thorns (3/30)
LV 132-140 : 3 Thorns (30/30)
LV 141-150 : 3 Sudden Raid (30/30)
LV 151-160 : 3 Maple Warrior (30/30)
Summary – Total 240 SP


Rogue Skills LV 10-20


Nimble Body (Max Lv. 20) Passive
Increases accuracy and avoidability.
LV 01 : Accuracy +1, avoidability +1
LV 10 : Accuracy +10, avoidability +10
LV 20 : Accuracy +20, avoidability +20
This skill is optional. Thief primary stat is LUK (luck).
LUK provides accuracy, damage and avoidability.
Skill point (SP) is spent on this skill if no useful skills available.

Keen Eyes (Max Lv. 8) Passive
Increases the range of attack using throwing weapons such as throwing stars & knives.
LV 01 : Range of attack for throwing weapon: +25
LV 04 : Range of attack for throwing weapon: +100
LV 08 : Range of attack for throwing weapon: +200
The official description is misleading abit.
As dual blades, you do not throw katara (dual blade weapon).
This skill is only useful for thief that uses claw and throwing star.
Dual Blades does not require this skill at all! Don’t add SP into it.

Disorder (Max Lv. 20) Supportive
Temporarily decreases the morale of an opponent.
Its weapon def. and attack will suffer, and the
attacking enemy will suddenly stop attacking.
Can’t perform this on enemy that’s already in “disorder”.
LV 01 : MP -5; Enemy’s weapon attack -1, weapon def. -1 for 7 seconds
LV 10 : MP -7; Enemy’s weapon attack -10, weapon def. -10 for 31 seconds
LV 20 : MP -10; Enemy’s weapon attack -20, weapon def. -20 for 60 seconds
This is not a useful skill and does not work on boss monsters.
In practical, we either defeat monsters within 1-4 hits without letting
them to counter attack. Disordering one by one is slow way of training.
However, 3 SP is required in Disorder to unlock Dark Sight.

Dark Sight (Max Lv. 20) Supportive
Use MP to hide behind the shadows. While hiding, the enemy won’t attack, but you can’t attack back either. All movements other than attacking are available. It’s temporary, so after a while, you’ll be back to normal
Pre-requisite: Disorder Lv. 3
LV 01 : MP -24; Disappear for 10 seconds, speed -30
LV 10 : MP -15; Disappear for 100 seconds, speed -12
LV 20 : MP -5; Disappear for 200 seconds, regular moving speed

Double Stab (Max Lv. 20) Active
Use MP to quickly stab an enemy twice at once using a dagger.
LV 01 : MP -6; Damage 65% x 2 Hits
LV 10 : MP -9; Damage 95% x 2 Hits
LV 20 : MP -14; Damage 130% x 2 Hits

Lucky Seven (Max Lv. 20) Active
Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery.
LV 01 : MP -8; Damage 58% x 2 Hits
LV 10 : MP -11; Damage 100% x 2 Hits
LV 20 : MP -16; Damage 150% x 2 Hits


Blade Recruit Skills LV 20-30


Katara Mastery (Max Lv. 20) Passive
Increases your Katara mastery and accuracy.
This skill only applies when your character is equipped with a Katara.
LV 01 : 15% Mastery, +1 Accuracy
LV 10 : 35% Mastery, +10 Accuracy
LV 20 : 60% Mastery, +20 Accuracy

Triple Stab (Max Lv. 10) Active
Uses a Katara to attack multiple enemies three times.
Required Skill: Double Stab Lv. 10 or above.
LV 01 : MP -16, 155% damage, Attacks 3 Times, Attacks 2 enemies, 88% range
LV 05 : MP -16, 175% damage, Attacks 3 Times, Attacks 2 enemies, 88% range
LV 10 : MP -18, 200% damage, Attacks 3 Times, Attacks 3 enemies, 100% range

Katara Booster (Max Lv. 20) Supportive

Uses HP and MP to enhance the attack speed of Daggers and Kataras.
Can only be used when your character is equipped with both a Dagger and a Katara.
Required Skill: Katara Mastery Lv. 5 or above.
LV 01 : HP -29, MP -29, 10 Seconds, +2 Speed
LV 10 : HP -20, MP -20, 100 Seconds, +2 Speed
LV 20 : HP -10, MP -10, 200 Seconds, +2 Speed


Blade Acolyte Skills LV 30-55


Endure (Max Lv. 20) Passive
Allows you to recover extra HP and MP.
LV 01 : Every 24 seconds, +24 HP, +2 MP
LV 10 : Every 15 seconds, +60 HP, +20 MP
LV 20 : Every 5 seconds, +100 HP, +40 MP

Self Haste (Max Lv. 20) Supportive

Increases your Speed and Jump for a set amount of time.
LV 01 : MP -15, 10 Seconds, +2 speed, +4 jump
LV 10 : MP -15, 100 Seconds, +20 speed, +13 jump
LV 20 : MP -30, 200 Seconds, +40 speed, +23 jump

Fatal Blow (Max Lv. 20) Active
Allows you to perform up to 8 consecutive attacks on an enemy.
LV 01 : MP -18, 100% damage, Attacks 5 Times, Attacks 1 enemy, 142% range
LV 10 : MP -22, 145% damage, Attacks 6 Times, Attacks 1 enemy, 142% range
LV 20 : MP -30, 180% damage, Attacks 8 Times, Attacks 1 enemy, 142% range

Slash Storm (Max Lv. 20) Active
Attacks multiple nearby enemies.
The attacks become more elaborate as the skill level increases
LV 01 : MP -12, 98% damage, Attacks 3 enemies, Attacks 2 Times, 175% range
LV 10 : MP -18, 135% damage, Attacks 4 enemies, Attacks 2 Times, 175% range
LV 20 : MP -24, 160% damage, Attacks 6 enemies, Attacks 2 Times, 205% range


Blade Specialist Skills LV 55-70


Tornado Spin (Max Lv. 20) Active
Dashes forward to inflict a powerful spin attack on multiple nearby enemies.
Activate Dash: Arrow key c→→ or c←←
Spin attack: Press the Attack key while Dashing.
LV 01 : MP -18, 152% damage, Attacks 3 enemies, 180% range
LV 10 : MP -22, 200% damage, Attacks 4 enemies, 240% range
LV 20 : MP -30, 250% damage, Attacks 8 enemies, 280% range

FlashBang (Max Lv. 20) Active
Throws a flashbang to blind multiple enemies nearby and
decrease their Accuracy for a set amount of time.
LV 01 : MP -62, 50% damage, Attacks 10 enemies, 51% Probability,
Decrease accuracy by 80, 10 Seconds, 80 Seconds Cooldown, 160% range
LV 10 : MP -80, 50% damage, Attacks 10 enemies, 60% Probability,
Decrease accuracy by 80, 10 Seconds, 80 Seconds Cooldown, 160% range
LV 20 : MP -100, 50% damage, Attacks 15 enemies, 70% Probability,
Decrease accuracy by 85, 20 Seconds, 60 Seconds Cooldown, 220% range

Flash Jump (Max Lv. 20) Active
When mid-air, you can jump again in the same direction using this skill.
The Jump distance increases as you advance your skill level.
LV 01 : MP -60
LV 10 : MP -33
LV 20 : MP -13


Blade Lord Skills LV 70-120


Advanced Dark Sight (Max Lv. 20) Passive
Enhances Dark Sight to allow you to sometimes successfully attack
while using Dark Sight, without canceling that ability.
Required Skill: Lv. 20 Dark Sight
LV 01 : 11% Probability
LV 10 : 29% Probability
LV 20 : 49% Probability

Bloody Storm (Max Lv. 10) Active
An advanced version of Slash Storm.
Attacks multiple enemies at a very high speed with elaborate movements. Required skill: Lv. 20 Slash Storm. Lv. 10 effect: Can be used with Lv. 10 Flying Assaulter
LV 01 : MP -35, 190% damage, Attacks 6 enemies, Attacks 2 Times, 250% range
LV 05 : MP -35, 230% damage, Attacks 6 enemies, Attacks 2 Times, 250% range
LV 10 : MP -40, 280% damage, Attacks 8 enemies, Attacks 2 Times, 300% range
It’s raining blood! The only bad thing about this skill is that it requires max Slash Storm, which requires a skill book. Bloody Storm hits hard, is flashy, and chains from Flying Assaulter to boot. Only maxed Bloody Storm can be chained from Flying Assaulter.

Mirror Image (Max Lv. 30) Supportive

Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills
LV 01 : MP -250, 60 Seconds, Mirrors 22% Damage
LV 15 : MP -230, 120 Seconds, Mirrors 45% Damage
LV 30 : MP -200, 180 Seconds, Mirrors 60% Damage
Don’t worry, this doppelganger is tame. A Shadow Partner that does not cost any summoning rocks, and has an even higher damage multiplier to boot. So why didn’t I max this earlier in my build? Because Mirror Imaging does NOT take into account skill damage multipliers. In other words, its damage is calculated off of your normal attacks even when you’re using skills. Plus, the maximum number of hits is only 15 including both normal and mirrored attacks. Still, it’s rather useful so I’d max this after finishing up with the other useful skills.

Owl Spirit (Max Lv. 20) Active
Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase by 1.5x. However, the effect will be restricted on some skills.
LV 01 : MP -50, 200% damage, 21% Probability, 3 Attacks, 130 Seconds Cooldown, 300% range
LV 10 : MP -60, 290% damage, 30% Probability, 6 Attacks, 85 Seconds Cooldown, 300% range
LV 20 : MP -80, 390% damage, 40% Probability, 9 Attacks, 60 Seconds Cooldown, 300% range
Rather useful, but the cooldown is a total put-off. Besides, what regular enemy can you find which you’d have trouble killing in a few hits?

Upper Stab (Max Lv. 20) Active

Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
LV 01 : MP -25, 150% launching damage, +32% Damage while enemy in air, Attacks 3 enemies, 176% range
LV 10 : MP -30, 195% launching damage, +50% Damage while enemy in air, Attacks 4 enemies, 176% range
LV 20 : MP -40, 245% launching damage, +70% Damage while enemy in air, Attacks 6 enemies, 176% range
Surprisingly, this skill actually deals one of the highest DPS for a Dual Blade due to its ridiculously high speed. Its delay is so short, you can actually launch enemies and then jump and Upper Stab them again in mid-air!

Flying Assaulter (Max Lv. 20) Active
You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least 120% Jump. Required Skill: Lv. 20 Self Haste. Lv. 10 effect: Lv. 20 Tornado Spin can be used with Lv. 10 Bloody Storm
LV 01 : MP -24, 160% damage, Attacks 4 enemies, X Var = 27, Attacks 2 Times, 3% Chance to Stun, 4 Seconds, 250% range
LV10 : MP -28, 250% damage, Attacks 5 enemies, X Var = 35, Attacks 2 Times, 5% Chance to Stun, 5 Seconds, 270% range
LV 20 : MP -36, 400% damage, Attacks 8 enemies, X Var = 55, Attacks 2 Times, 7% Chance to Stun, 6 Seconds, 320% range
“You are not high enough to use this skill.” Be prepared to have this sentence flood your chatbox. Reason being, you have to jump before you can use Flying Assaulter AND you must use this at pretty much the peak of your jump. Still, this is THE best mobbing skill you’ll get in terms of DPS, and it chains into Bloody Storm or Tornado Spin for a super flashy attack. You need a Lv10 Flying Assaulter before you can chain it into either Tornado Spin or Bloody Storm.


Blade Master Skills LV 120-200


Venom (Max Lv. 30) Passive
You attack after coating your dagger with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy’s HP will not go below 1 through Venom.
LV 10 : 4 Seconds, 31 Basic Attack, 32% Probability
LV 15 : 6 Seconds, 45 Basic Attack, 40% Probability
LV 30 : 8 Seconds, 60 Basic Attack, 50% Probability

Maple Warrior (Max Lv. 30) Supportive
Increase all players’ stats within a party by certain percentage.
LV 01: MP -10, for 30 secs, all stats + 1%
LV 15: MP -30, for 450 secs, all stats + 8%
LV 30: MP -60; for 900 sec, all stats +15%

Final Cut (Max Lv. 30) Active + Supportive
Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Once you activate this ability, your attack rate increases for a set duration. The amount of HP consumed, the damage, and the attack enhancement effect vary depending on the gauge. However, the attack rate enhancement effect is restricted on some skills.
LV 01 : MP -150, 920% damage, Attacks 8 enemies, 40% Maximum Strength, Y Var = 200, 30 Seconds, 100 Seconds Cooldown, 250% range
LV 15 : MP -250, 1200% damage, Attacks 8 enemies, 50% Maximum Strength, Y Var = 200, 40 Seconds, 105 Seconds Cooldown, 300% range
LV 30 : MP -300, 1500% damage, Attacks 8 enemies, 65% Maximum Strength, Y Var = 200, 60 Seconds, 100 Seconds Cooldown, 350% range

Monster Bomb (Max Lv. 20) Active
Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike.
LV 01 : MP -130, 820% damage, Attacks 15 enemies, 3 Seconds, 60 Seconds Cooldown, 220% range
LV 15 : MP -180, 1050% damage, Attacks 15 enemies, 3 Seconds, 50 Seconds Cooldown, 220% range
LV 30 : MP -230, 1200% damage, Attacks 15 enemies, 3 Seconds, 30 Seconds Cooldown, 220% range

Sudden Raid (Max Lv. 30) Active

Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies.
LV 01 : MP -400, Attacks 15 enemies, 305% damage, 400% range
LV 15 : MP -680, Attacks 15 enemies, 490% damage, 400% range
LV 30 : MP -980, Attacks 15 enemies, 600% damage, 400% range

Chains of Hell (Max Lv. 30) Active

When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 12 times. However, stationary monsters have to be in range.
LV 01 : MP -55, 100% damage, 350 Range, Attacks 12 Times, 140% range
LV 15 : MP -65, 170% damage, 400 Range, Attacks 12 Times, 140% range
LV 30 : MP -75, 250% damage, 450 Range, Attacks 12 Times, 140% range

Mirrored Target (Max Lv. 30) Supportive
Disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy’s attacks, protecting you from them. This skill can only be used when Mirror Image is active. Required Skill: Lv. 30 Mirror Image
LV 01: MP -150, 15 Seconds, X Var = 1000
LV 15: MP -200, 45 Seconds, X Var = 8000
LV 30: MP -250, 90 Seconds, X Var = 15500

Thorns (Max Lv. 30) Supportive
Grants a higher chance of getting critical attacks. Party members only gain half of the effect, and the skill is restricted when you use abilities with high critical chances.
LV 01 : MP -300, Crit Rate 5%, 60 Seconds, Crit Damage 103%
LV 15 : MP -330, Crit Rate 20%, 80 Seconds, Crit Damage 175%
LV 30 : MP -360, Crit Rate 35%, 120 Seconds, Crit Damage 250%


Training Locations for Dual Bladers


List do not include bosses as those are entirely up to you.
[Note] *words* are what I personally recommend

Level 1-10
Maple Island Quests

Level 11-20
Dual Blade Storyline Quests
Training Center Power B. Fore (Victoria Road: Kerning City Construction Site)

Level 21-30
Episode 1 Quests
Sand Mole (Ariant: Sahel 1/2)
Octopus & Bubbling (Hidden Street: Northern Top of Construction Site)
*Kerning Monster Cleanup PQ (Victoria Road: Construction Site North of Kerning City) -incredibly fast. 16,000~17,000 EXP in 6 minutes.

Level 30-40
*Mushroom Kingdom Quests
Kerning Square Quests
Monster Carnival PQ 1

Level 40-50
*Roid (Alcadno Research Institute: Lab – Area C-1)
*Roid/Neo-Huroid (Alcadno Research Institute: Lab – Area C-2)
*Nett’s Pyramid (Mirror of Dimension)
Python (Thailand: Deep Jungle)
Truckers (Singapore: Suburban Area 2)
Monster Carnival PQ 1

Level 50-60
*Roid/Neo-Huroid (Alcadno Research Institute: Lab – Area C-2)
*Windraiders (Crimsonwood Mountain: Lower Ascent)
Alternaticve: Crimsonwood Keep: Tornado Corridor
*Selkie Jr./Slimy (Singapore: Mysterious Path 3)
Dark Stone Golem/Mixed Golem (Hidden Street: The Forest of Golem)
Monster Carnival PQ 2
Balrog PQ

poeinstinct personally suggest that you try to train at Windraiders from levels 50+~70. The EXP:HP ratio is incredibly high and you can level up faster than at MP3. It is however a challenge, getting to Lower Ascent but the rewards are great. It is easy to get past monsters on the way to the Jump Quest map. Simply turn on your Dark Sight. The JQ is the trickier part. A video of how to get to Lower Ascent can be found HERE. If you need to repot, easiest way is to make one of your other characters sit in Singapore and buy “food” from the NPC such as “Crab Cakes” or “Rambutans” and place them in the MTS. Take note that there is a 5000 meso fee when you place an item in the MTS. This way, you won’t have to keep going back and forth to the town to repot. Here’s a better understanding of the method. (thanks to crosis)

Level 60-70
*Windraiders (Crimsonwood Mountain: Lower Ascent) Alternative: Crimsonwood Keep: Tornado Corridor
*Selkie Jr./Slimy (Singapore: Mysterious Path 3)
*Captain/Kru (Herb Town: Red-Nose Pirate Den II)
Sites/Homunculus (Zenumist Research Institute: Lab – Unit 203)
Dark Stone Golem/Mixed Golem (Hidden Street: The Forest of Golem)
Monster Carnival PQ 2
Balrog PQ

Level 70-80
*Galloperas (Malaysia: Entrance to the Spooky World)
*Red/Blue/Black Kentaurus (Leafre)
*Dual Ghost Pirates (Hidden Street: Unbalanced Time)
Typhons (Crimsonwood Mountain: The Path of Peril) – Better exp than Kents but you will fall a lot. Very frustrating. Use Upper Stab.
Vikerolas (Malaysia: Fantasy Theme Park 3) – when Spooky is full

Level 80-90
*Galloperas (Malaysia: Entrance to the Spooky World)
*Red/Blue/Black Kentaurus (Leafre)
*Dreamy Ghosts (Zipangu: Encounter with the Buddha)
Typhons (Crimsonwood Mountain: The Path of Peril) – you will fall a lot if you’re not used to the map. Use Upper Stab.
Elderwraith (Phantom Forest: The Evil Dead)
Dual Ghost Pirates (Hidden Street: Unbalanced Time)
Spirit Viking (Ludibrium: Warped Path of Time )

Level 90-100
*Galloperas (Malaysia: Entrance to the Spooky World)
*Slygie & Veetron (Singapore: Ulu Estate II)
*Dreamy Ghosts (Zipangu: Encounter with the Buddha)
Red/Blue/Black Kentaurus (Leafre)
Typhons (Crimsonwood Mountain: The Path of Peril)
The Pupil of Memory/ The Priest of Memory/The Guardian of Memory (Time Road: Path to the Memory I/II/III)

After this point, training locations are basically based on preference.

Level 100-110
Galloperas (Malaysia: Entrance to the Spooky World)
*Dreamy Ghosts (Zipangu: Encounter with the Buddha) (Faster than Spooky if solo)
*Slygie & Veetron (Singapore: Ulu Estate II) – till 10X
Skelesaurus/Skelegons (Mini Dungeon: Revived Memory)
Red/Blue/Black Kentaurus (Leafre)
Time Temple: Path to Memory II/III/IV
Time Temple: Path to Regret I/II

Level 110-120
Galloperas (Malaysia: Entrance to the Spooky World)
Dreamy Ghosts (Zipangu: Encounter with the Buddha)
*Skelesaurus/Skelegons (Mini Dungeon: Revived Memory) (if you have enough HP)
Time Temple: Path to Regret III/IV

Level 120-130
Skelesaurus/Skelegons (Mini Dungeon: Revived Memory)
Galloperas (Malaysia: Entrance to the Spooky World)
Time Temple: Path to Oblivion I/II/III
Bigfoot (Phantom Forest)
Anego/Ahma/ Female Boss (Zipangu: Parlor)

Level 130-150
Skelesaurus/Skelegons (Mini Dungeon: Revived Memory)
Galloperas (Malaysia: Entrance to the Spooky World)
Time Temple: Path to Oblivion III/IV
Bigfoot (Phantom Forest)
Anego/Ahma/ Female Boss (Zipangu: Parlor)

Level 150+
Skelesaurus/Skelegons (Mini Dungeon: Revived Memory)
Galloperas (Malaysia: Entrance to the Spooky World)
Time Temple: Path to Oblivion IV/V
Bigfoot (Phantom Forest)
Anego/Ahma/ Female Boss (Zipangu: Parlor)

References:

http://www.hidden-street.net/forum/threads/42029-Neo-s-Dual-Blade-Guide

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Categories: Dual Blade
  1. lakp
    17/04/2012 at 3:33 pm | #1

    how i put my ap right???

  2. 09/08/2011 at 10:59 pm | #2

    Do I still get sp from level 160?

  3. Simoin
    17/07/2011 at 8:55 pm | #3

    what about resistance? wont i have low hp if not putting any on it?

  4. Tom Boy Iza
    11/07/2011 at 10:56 pm | #4

    i screwed up on 3 dbs lol

  5. Kangogoo
    09/07/2011 at 3:54 pm | #5

    there is a mistake in your build : Master level for Slash Storm is 5 and above you need the book so plz correct your guid. THX

  6. 10/06/2011 at 6:53 pm | #6

    thnks for guide, i am building my char exactly like the skill build.
    there are alot of skill builds that does the dark sight in beginning from lv 20 to 30 but that suck :p

  7. Vanilla_Music
    19/04/2011 at 12:09 pm | #7

    Hiya could you update the pirate equipment list please. I’m looking for red viska and higher lv overalls and the monsters you list that drop them don’t drop them >< I've been killing dark drakes for 2 weeks now and they haven't dropped the red viska at all.Has the pirate equipment list been updated after the BigBang??

  8. 19/03/2011 at 12:01 pm | #8

    Welcome back! I remember you from all those years ago :x

    As always, fantastic information.

    Is HackerStory v2 uploaded anywhere? I can only find #1.

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