Home > Pirate 1st Job > MapleStory Pirate Skills + Skill Build

MapleStory Pirate Skills + Skill Build


Title: MapleStory 1st Job Pirate – Pirate Skills, Pirate Skill Build (Skill Allocation) with Explanation!

Requirement: Level 10, with 20 DEX
Head to Nautilus Port and find Kyrin. talking to her about “Path of the Pirate” should put you to Level 10. To be as ready as you can be, have a Lvl 10 Beginner waiting in “Forest East of Henesys”

How to read this skill build? 16 – 18 means Level 16, 17 and 18 [Level 16 to 18]. For 20 – 20, it means only Level 20. The guide below is purely a personal recommendation and need not be followed. Each skill listed below has advices/tips shared by senior players to guide you in building your character!

Pearl of Knowledge:
Pirate class uniqueness is it has a combination of most of the skills found in the 4 primary jobs (warrior, magician, thief and bowman), similar to a White Knight that has accessed to Ice/Lightning/Fire/Holy Elements from Magician. This makes it fun to play as pirate. Apart from that, the core skills could be leveled quickly because it has a max mastery of level 20, compare to the 4 primary jobs that requires level 30 to max a skill.

Below is the hierarchy order of Pirate advancement: [Pirate Main Page]
Pirate -> Gunslinger -> Vaklyrie (Outlaw) -> Captain (Corsair)
Pirate -> Infighter (Brawler) -> Buccaneer (Marauder) -> Viper (Buccaneer)

Notice: Skill Name Modification (GMS) [Old - New] [Skill Book & Mastery Book Locations]
Dash – Dash
Double Shot – Double Barrel Shot
Moon Kick – Sommersault Kick
Straight/First Strike – Flash Fist
Quick Motion – Bullet Time


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Gunslinger Build (Shooter/Range)
This build is recommended for players who like range attack instead of close combat. Dash allows Gunslinger to travel quickly around the map and helps in training/avoiding monsters. Quick Motion allows Gunslinger to dodge enemy attack if monsters get too close while Double Shot is basically a less powerful version of Thief Lucky 7 Skill, which requires bullets (similar to arrows). Gunslinger is one of the fastest class in game and its 4th job skills has the most unique skills.
_
10 – 10 : Dash 1
11 – 16 : Double Barrel Shot 3
17 – 17 : Double Barrel Shot 2 [Max], Bullet Time 1
18 – 23 : Bullet Time 3
24 – 24 : Bullet Time 1 [Max], Dash 2
25 – 26 : Dash 3
27 – 27 : Dash 1 [MAX], Sommersault Kick 2
28 – 30 : Sommersault Kick 3
.
Summary
Dash 10 [Max] / Double Barrel Shot 20 [Max] / Sommersault Kick [11/20] / Bullet Time 20 [Max]
.
Reason for this build
First job build is fairly straight forward. Your primary training skill is Double Fire, a single target skill. Somersault Kick is still usable while equipped with a gun but the damage is horrendous. Quick Motion is maxed later because Gunslingers don’t need accuracy as much as Infighters do since dex is their primary stat. Another option here is to max Somersault Kick instead of Quick Motion if you want a mob attack in 1st job. Personally, I wouldn’t recommend it since the range is small and it’s rather slow in comparison to Double Fire.

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Infighter Power Build (Close Combat)
This build is recommended for players who likes to use multiple skills for close combat battle.
Quick Motion helps Infighter to avoid enemy attacks while being in mob by monsters and indirectly saves Hp Potions! It’s a great combination/combo with Sommersault Kick (also known as BackFlip kick) that attacks a few monsters nearby. Sommersault Kick is max early in this build as it allows you to attack many monsters, this greatly helps in leveling quickly

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10 – 10 : Sommersault Kick 1
11 – 16 : Sommersault Kick 3
17 – 17 : Sommersault Kick 1 [Max], Bullet Time 2
18 – 23 : Bullet Time 3 [Max]
24 – 29 : Flash Fist 3
30 – 30 : Flash Fist 2 [Max], Free 1 SP [Skill Point]
.
Summary
Dash/Double Shot 1 / First Strike 20 [Max] / Sommersault Kick 20 [Max] / Quick Motion 20 [Max]
.
Reason for this build
(Quote Shikage) It is better to max Straight instead of Dash, like most builds say. Dash, for Infighters, only gets in the way as you’re constantly changing directions when attacking and if you accidentally double tap your arrow keys, which will most likely happen 90% of the time, then you’ll only waste MP and time. For more information about the skills, read the description for each specific skill below! Enjoy.

MapleStory Useful Links
MapleStory 4th Job Skill Book + Mastery Book Drop List (Skill Book Location)
MapleStory Introduction to Pirate Job (Gunslinger and Brawler/Infighter)
Pirate Gunslinger Bullet Guide + Bullet Drop List
MapleStory Pirate Equipments List Level 10-110
Ultimate Pirate Training Ground (GOTS – Guide to Training Spot)

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maplestory pirate dashDash (more info)
Momentarily increases speed and jump by double-tapping either the left or the right directional key. Take note that this move disables itself if you stand still for too long. Also, dash will disable if you bump into monster and move the opposite direction. This skill is similar to Thief 2nd Job Haste that provides Speed +40 and Jump +20. This skill is recommended to max to take advantage of super speed in early 1st job training till 4th job. Great for traveling long distances and within training grounds in big maps.
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Master Level: 10 | Type: Active
Level 01: MP – 14 / Speed +12 / Jump +1 / 4 seconds
Level 02: MP – 13 / Speed +14 / Jump +2 / 4 seconds
Level 03: MP – 12 / Speed +16 / Jump +3 / 8 seconds
Level 04: MP – 11 / Speed +18 / Jump +4 / 8 seconds
Level 05: MP – 10 / Speed +20 / Jump +5 / 12 seconds
Level 06: MP – 9 / Speed +22 / Jump +6 / 12 seconds
Level 07: MP – 8 / Speed +24 / Jump +7 / 16 seconds
Level 08: MP – 7 / Speed +26 / Jump +8 / 16 seconds
Level 09: MP – 6 / Speed +28 / Jump +9 / 20 seconds
Level 10: MP – 5 / Speed +30 / Jump +10 / 20 seconds

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maplestory pirate double shotDouble Barrel Shot (more info)
Attacks the enemy by firing two rounds at once. Recommended for future gunslingers.
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Master Level: 20 | Type: Active
Level 1: MP -4; Damage 61% x 2 Hits, attack range 215
Level 2: MP -4; Damage 62% x 2 Hits, attack range 215
Level 3: MP -4; Damage 63% x 2 Hits, attack range 230
Level 4: MP -4; Damage 64% x 2 Hits, attack range 230
Level 5: MP -4; Damage 65% x 2 Hits, attack range 245
Level 6: MP -5; Damage 66% x 2 Hits, attack range 245
Level 7: MP -5; Damage 67% x 2 Hits, attack range 260
Level 8: MP -5; Damage 68% x 2 Hits, attack range 260
Level 9: MP -5; Damage 69% x 2 Hits, attack range 275
Level 10: MP -5; Damage 70% x 2 Hits, attack range 275
Level 11: MP -6; Damage 71% x 2 Hits, attack range 290
Level 12: MP -6; Damage 72% x 2 Hits, attack range 290
Level 13: MP -6; Damage 73% x 2 Hits, attack range 305
Level 14: MP -6; Damage 74% x 2 Hits, attack range 305
Level 15: MP -6; Damage 75% x 2 Hits, attack range 320
Level 16: MP -7; Damage 76% x 2 Hits, attack range 320
Level 17: MP -7; Damage 77% x 2 Hits, attack range 335
Level 18: MP -7; Damage 78% x 2 Hits, attack range 335
Level 19: MP -7; Damage 79% x 2 Hits, attack range 350
Level 20: MP -7; Damage 80% x 2 Hits, attack range 350

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maplestory pirate bullet timeBullet Time [Quick Motion] (more info)
Increases accuracy and avoidability by up to 20 points. This skill is recommended to have because accuracy helps alot in fighting against monsters with high avoidability. Players with high avoidability will spend less Hp potion if they get bumped into monsters since monster that lack of accuracy would not be able to hit them accurately! In GMS (Global MapleStory), this skill is called Bullet Time. Many players assumed that Bullet Time associates only for Gunslinger, and not Brawler/Infighter. Remember to check the skill description! Both class can use this!
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Master Level: 20 | Type: Passive
Level 1: Accuracy and avoidability +1.
Level 2: Accuracy and avoidability +2.
Level 3: Accuracy and avoidability +3.
Level 4: Accuracy and avoidability +4.
Level 5: Accuracy and avoidability +5.
Level 6: Accuracy and avoidability +6.
Level 7: Accuracy and avoidability +7.
Level 8: Accuracy and avoidability +8.
Level 9: Accuracy and avoidability +9.
Level 10: Accuracy and avoidability +10.
Level 11: Accuracy and avoidability +11.
Level 12: Accuracy and avoidability +12.
Level 13: Accuracy and avoidability +13.
Level 14: Accuracy and avoidability +14.
Level 15: Accuracy and avoidability +15.
Level 16: Accuracy and avoidability +16.
Level 17: Accuracy and avoidability +17.
Level 18: Accuracy and avoidability +18.
Level 19: Accuracy and avoidability +19.
Level 20: Accuracy and avoidability +20.

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maplestory pirate flash fistFlash Fist [Straight / First Strike] (more info)
Quickly attacks the enemy with fists. This skill is similar to Warrior Power Strike, but deals less 20% damage and consumes 2 MP more! This skill is great against 1 monster.
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Master Level: 20 | Type: Active
Level 01: MP – 6 / 126% Damage
Level 02: MP – 6 / 132% Damage
Level 03: MP – 6 / 138% Damage
Level 04: MP – 6 / 144% Damage
Level 05: MP – 7 / 150% Damage
Level 06: MP – 7 / 156% Damage
Level 07: MP – 7 / 162% Damage
Level 08: MP – 8 / 168% Damage
Level 09: MP – 8 / 174% Damage
Level 10: MP – 9 / 180% Damage
Level 11: MP – 9 / 186% Damage
Level 12: MP – 10 / 192% Damage
Level 13: MP – 10 / 198% Damage
Level 14: MP – 11 / 204% Damage
Level 15: MP – 11 / 210% Damage
Level 16: MP – 12 / 216% Damage
Level 17: MP – 12 / 222% Damage
Level 18: MP – 13 / 228% Damage
Level 19: MP – 13 / 234% Damage
Level 20: MP – 14 / 240% Damage

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maplestory pirate somersault kickSomersault Kick [BackFlip Kick / Moon Kick] (more info)
Attacks multiple nearby enemies with legs by jumping and spinning backwards. Somersault kick can be used when using ANY weapon and WITHOUT one as well, giving you much more versitility. Somersault Kick can be used with any weapon, even a snowboard! Flash Fist requires knuckles to be equipped. Thus, Somersault Kick is easier to use compare to Flash Fist.
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Most infighter would max Sommersault Kick than Staright (also known as First Strike / punch) because it deals more damage if its used against 2 or more monsters and it helps to clear many monsters quickly!. Let’s take an example: Infighter uses Sommersault Kick against 3 monsters, the damage would be 190% X 3 = 570% damage! If there were 6 monsters, it would be 1040% damage. This skill is similar to Warrior Slash Blast but Sommersault does not cost any Hp!

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Master Level: 20 | Type: Active
Level 1: MP -8; Damage 114%, attack up to 3 monsters.
Level 2: MP -8; Damage 118%, attack up to 3 monsters.
Level 3: MP -8; Damage 122%, attack up to 3 monsters.
Level 4: MP -8; Damage 126%, attack up to 3 monsters.
Level 5: MP -9; Damage 130%, attack up to 3 monsters.
Level 6: MP -9; Damage 134%, attack up to 4 monsters.
Level 7: MP -9; Damage 138%, attack up to 4 monsters.
Level 8: MP -10; Damage 142%, attack up to 4 monsters.
Level 9: MP -10; Damage 146%, attack up to 4 monsters.
Level 10: MP -11; Damage 150%, attack up to 4 monsters.
Level 11: MP -11; Damage 154%, attack up to 5 monsters.
Level 12: MP -12; Damage 158%, attack up to 5 monsters.
Level 13: MP -12; Damage 162%, attack up to 5 monsters.
Level 14: MP -13; Damage 166%, attack up to 5 monsters.
Level 15: MP -13; Damage 170%, attack up to 5 monsters.
Level 16: MP -14; Damage 174%, attack up to 6 monsters.
Level 17: MP -14; Damage 178%, attack up to 6 monsters.
Level 18: MP -15; Damage 182%, attack up to 6 monsters.
Level 19: MP -15; Damage 186%, attack up to 6 monsters.
Level 20: MP -16; Damage 190%, attack up to 6 monsters.

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Quick Motion vs Dash

The difference between the two builds revolves around Quick Motion and Dash. Quick Motion gives acc/avd, while Dash gives you extra speed (Its not like haste, you double tap an arrow key to cast it. If you stop, turn around, etc etc you need to recast it) If you are funded and can afford dex / acc equips, you really dont need to max Quick Motion

Facts about Dash #1

According to freakjelly (SleepyWood.net Forumer) : Dash is not really very useful to infighters, since it’s always being negated by your attacking skills. The mp usage and accidental running into monsters isn’t a big deal, just a little annoying at times. It really depends on you and your character, but most infighters put 0 points into dash.

Facts about Dash #2

According to DarkestTempest (SleepyWood.net Forumer) : 1)When you activate dash, your speed increases and obviously due to human reaction speed you will walk a bit more than you would have without dash. Snowshoe kinda kills that point though, but not everyone wears them.

2) Dash deactivates when you turn around, and you will be doing a LOT of turning around with Backspin blow and the Uppercut mvoe (can’t remember exact name), because Backspin blow works when you’re facing away from the enemy. Therefore, Dash is next to useless when working with Backspin. I can’t see it actually being *detrimenting* though.

3) Well, Dash does cost MP. It doesn’t cost a whole lot of it though.

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Reference / Credits to…
Soliunasm’s Pirate Infighter Guide (1-30)
ShiKage’s Infighter Guide
My Proposed Infighter Build (Heavily Revised) by Daemarius (Basilmarket Forumer)
MapleStory Pirate Dash Facts, Myths, and Rumors

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  1. 12/09/2011 at 4:03 am

    u well like cause i awalys look at this now im in my 4 job thank u ……….

  2. younggun
    12/09/2011 at 4:00 am

    awesome cause I wel be good at my brawler and gunsling if u like then up mine thanks

  3. Pimpie14
    12/09/2010 at 3:26 pm

    Gunslinger 2nd job Skill Build !

    level 30 +1 invisible shot (1)
    level 31 +3 mastery (3)
    level 32 +3 mastery (6)
    level 33 +3 mastery (9)
    level 34 +3 mastery (12)
    level 35 +3 mastery (15)
    level 36 +3 mastery (18)
    level 37 +2 mastery (20) +1 invisible shot (2)
    level 38 +3 invisible shot (5)
    level 39 +3 invisible shot (8)
    level 40 +2 invisible shot (10) +1 booster (1)
    level 41 +3 booster (4)
    level 42 +1 booster (5) +2 wings (2)
    level 43 +3 wings (5)
    level 44 +1 deploy shot (1) +2 invisible shot (12)
    level 45 +3 invisible shot (15)
    level 46 +3 invisible shot (18)
    level 47 +2 invisible shot (20) +1 booster (6)
    level 48 +3 booster (9)
    level 49 +3 booster (12)
    level 50 +3 booster (15)
    level 51 +3 booster (18)
    level 52 +2 booster (20) +1 deploy shot (2)
    level 53 +3 deploy shot (5)
    level 54 +3 deploy shot (8)
    level 55 +3 deploy shot (11)
    level 56 +3 deploy shot (14)
    level 57 +3 deploy shot (17)
    level 58 +3 deploy shot (20)
    level 59 +3 blank shot (3)
    level 60 +3 blank shot (6)
    level 61 +3 blank shot (9)
    level 62 +3 blank shot (12)
    level 63 +3 blank shot (15)
    level 64 +3 blank shot (18)
    level 65 +2 blank shot (20) +1 wings (6)
    level 66 +3 wings (9)
    level 67 +1 wings (10) +2 grenade (2)
    level 68 +3 grenade (5)
    level 69 +3 grenade (8)
    level 70 +3 grenade (11)

    Results:

    mastery (MAXED)
    invisible shot (MAXED)
    booster (MAXED)
    wings(MAXED)
    deploy shot (MAXED)
    blank shot (MAXED)
    grenade (11)

  4. OMG im so pro.
    09/09/2010 at 2:27 pm

    actually infighter just need to put 1 point to dash
    and don’t add any point into double barrel shot

    If you wanted to attack with double barrel shot, then you will have to change your weapon into a gun. The time you’re with a gun, your somersault, straight and any infighter attack will be very low dmg. And you will get low dmg to your double barrel shot too because you only add 1 point to it.

    That’s why you don’t need add double barrel shot.
    And add 1 saved sp into dash only. Maxing somersault and straight will be good because you will get high dmg.

    And Infighter MUST max Quick Motion because infighter have a low point in dex.
    (Unless you are rich and have eq that +acc)

  5. nameless
    05/08/2010 at 1:57 am

    PS FOR KIWI GUNSLINGER IS STR SAME AS U R LV REST IN DEX

  6. nameless
    05/08/2010 at 1:55 am

    THIS IS BUILD FOR GMS AND GMS ONLY
    ———————————————————————————–
    THIS GUILD FKING SUX DUDE PIRATE HAVE MORE THAN 1 JOB U NO IT DIDNT MENTION ANY OF THE 2ND 3RD AND 4TH JOB SKILLS THIS IS SOOOOOOOOOO LAME THE BOTTOM PART WHERE IT DESCRIBE THE SKILLS U CAN JUST GO TO HIDDENSTREET AND GO COPY IT AND PASTE IT
    GUNSLINGER BUILD IS SOO g@y IT SHOULD LOOK MORE LIKE THIS
    10 (1)DS
    11 (3)BT
    12 (3)BT
    13 (3)BT
    14 (3)BT
    15 (3)BT
    16 (3)BT
    17 (2)BT MAZ (1)DS
    18 (3)DS
    19 (3)DS
    20 (3)DS
    21 (3)DS
    22 (3)DS MAX
    23 (1)SSK (2)DASH
    24 (3)DASH
    25 (3)DASH
    26 (2)DASH MAX (1)SSK
    27(3)SSK
    28 (3)SSK
    29 (3)SSK
    30 (3) SSK
    EVEN IT IS THE SAME RESAULT THIS BUILD IS BETTER
    10-20 FIRST OFF U HAVE SOMTING TO ATTCK DS IS NEED FOR THE FIRST 1SP
    THE QUICK MOTION LET U AVOID MOSTER SINCE WELL U R HELL WEAK ON DEF AND HP
    AND DS CANT BE HIGH UNLESS U R PRO AND HAVE MESO TO BURN POT
    Y GET 1 SP ON SSK B4 25? CAUSE OF THE SUB WAY PARTY QUEST SINCE BY THIS TIME ULL AT LEAST HAVE 100K SO U CAN BUY BLUE POTS 100 OF THEM AND WIHTE 1S 100 OF THEM
    AND GIVE U LIKE 30% FOR 9MINUNT AND AFTER THE FIRST TIME U WILL BE ABLE GET ON THE TRAIN SO U GET FREE POTS DASH IS NEEDED FOR TRAVEL SINCE IF U PUT ON SSK OR FS UR ATTCK WILL BE FKING WEAK USEING THOSE SKILLS AND U DONT NEED TO PUT THE REST POINT IN TO SSK U JUST NEED 1 POINT ON IT BUT T IS U R CHOICE
    AND IF ANY 1 THINKS THE ^ BUILD IS GOOD THEY R PROBLY NUBS
    |
    —————————————————————–
    FOR BRAWLER ID DO THIS
    10 1FS
    11 2FS 1SSK
    12 2FS 1SSK
    LIKE THIS TILL FS IS MAX THEN GO 2SSK 1QUCIK
    THE LAST POINT TO WAT EVER U WANT BUT I RECOMAND DASH
    U STILL CAN DO THE SUBWAY PQ SINCE AT LV20 U R MAIN ATTCK SKILL IS MAX AND U R SECONDARY IS ALMOST BY 25 U CAN PWN THE PQ
    ———————————————————————————–
    SRY IF I INSULTED ANY 1BUT I HAVE TO CORRECT AOVES MISTAKE

  7. jay
    25/07/2010 at 4:42 am

    maple story i lov ^^

  8. Somebody LOL
    19/04/2010 at 10:47 am

    Wat is the accuracy build? I need the full pirate ap allocation list

  9. apple pie
    26/02/2010 at 5:27 pm

    seems to me the only thing flash fist will be used for once you have double upper is finishing things off so why not leave it at 11 (10 if you did 1 double shot) and max dash? you will be using dash allot straight through fourth job.

  10. Cake
    17/01/2010 at 12:05 am

    To Kairi52474:

    Read the skill description for bullet time.
    It adds accuracy and avoidibility (which are both low for infighters), so actually gunslingers don’t need it much.

  11. Kairi52474
    10/01/2010 at 2:48 pm

    Umm,can you check the infighter skill build?It has gunslinger skills in it @_@

  12. ur fat and smexy
    01/01/2010 at 9:48 am

    u just need to put it in so you dont waste ur sp

  13. ThundaRockka
    22/12/2009 at 7:07 pm

    In your own opinion…

    Which do you prefer?

    Gunslinger (like you said.. very low att…. )
    or Infighter?

  14. triplehlt [maplestory name]
    10/09/2009 at 2:12 am

    why do you need saumersault kick if you are gonna be a gunslinger

  15. WhoNeedsDex
    21/07/2009 at 1:16 pm

    Nice.

  16. Mr.kimchi
    24/05/2009 at 8:51 am

    Wow. Thanx for the tips. Now i wont stuff up my character. =) im korean

  17. bronx183
    24/01/2009 at 2:18 pm

    what do i do for the stats build like 5 dex for each lvl or something?

  18. 15/11/2008 at 2:38 am

    Hey Ayumilove! Missed your old youtube videos…xD Anyways where is the quick motion?! I can’t find it in my skills…Help Please!

  19. 30/10/2008 at 12:37 am

    AWESOME BUILD! one question . IN the SUmmary it says First Stike Is that Straight?????

  20. 29/10/2008 at 1:10 am
  21. 29/10/2008 at 12:46 am

    how would u know wat is the dex of str stats needed to add?

  22. 22/10/2008 at 11:25 pm

    thanks luminest mardia for the feedback :-)

  23. Luminest in Mardia
    22/10/2008 at 1:09 pm

    Wow~! Thanks for the excellent pre-insight. Now I can make my pre-pirate YAY~! THANKS!!!!! >:D

  24. 02/10/2008 at 3:55 pm

    updated gunslinger (1st job) description + reason for this build

  1. 18/05/2010 at 2:24 pm
  2. 17/05/2010 at 2:53 pm
  3. 17/05/2010 at 2:45 pm
  4. 02/04/2009 at 3:59 am
  5. 01/12/2008 at 5:40 am
  6. 27/11/2008 at 3:01 am
  7. 27/11/2008 at 2:40 am
  8. 27/11/2008 at 2:24 am
  9. 27/11/2008 at 1:18 am
  10. 26/11/2008 at 4:51 pm
  11. 26/11/2008 at 3:30 pm
  12. 26/11/2008 at 3:07 pm
  13. 26/11/2008 at 11:35 am
  14. 26/11/2008 at 6:14 am
  15. 26/11/2008 at 5:44 am
  16. 26/11/2008 at 4:26 am
  17. 26/11/2008 at 3:22 am
  18. 26/11/2008 at 1:52 am
  19. 26/11/2008 at 12:45 am
  20. 26/11/2008 at 12:38 am
  21. 26/11/2008 at 12:29 am
  22. 26/11/2008 at 12:06 am
  23. 25/11/2008 at 3:27 am
  24. 25/11/2008 at 3:12 am
  25. 25/11/2008 at 2:29 am
  26. 24/11/2008 at 11:50 pm
  27. 22/11/2008 at 12:12 pm
  28. 21/11/2008 at 2:17 pm
  29. 19/11/2008 at 5:16 am
  30. 17/11/2008 at 12:29 am
  31. 16/11/2008 at 2:45 am
  32. 16/11/2008 at 1:40 am
  33. 16/11/2008 at 1:34 am
  34. 16/11/2008 at 1:11 am
  35. 16/11/2008 at 12:37 am
  36. 19/09/2008 at 7:23 am

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